Stray Gods Patch Notes - 26/6/24

With Stray Gods: Orpheus about to take the stage, we thought it'd be a great time to revisit Stray Gods: The Roleplaying Musical with some updates & fixes in one final and beefy patch.

Thanks to those of you who have reached out to the team along the way and helped us investigate these issues — our team couldn't have done it without you! This patch will be pushed to all platforms as of 10AM PDT June 26th, but may take some time to appear for certain platforms.

The upcoming final Stray Gods: The Roleplaying Musical patch includes the following:

Gameplay

- Fix for bug where trait selections were incorrectly inaccessible

- Fixes for bugs when pausing during load screens/audio descriptions

- Additional optimization

- Several minor cinematic fixes

- Minor environmental tweaks

Menus/UI

- Fixes for Option Menu bugs (some visual and technical)

- Update to New Game Menu to make overwriting saves more explicit

- Removed Gamesight functionality

- Re-sized UI scaling to handle localized text

- Re-localized some text that was not translated

- Fix for some subtitles not appearing

- Improved controller navigation

- Support for Stray Gods: Orpheus

We hope these fixes find you well - and just in time to enjoy Stray Gods: Orpheus!

It’s about time for an encore don’t you think?