Malys Codex
Our intention is for the final release of Malys to have a Codex in game that will update as you reveal new keywords/abilities. This page serves as an interim assist for understanding certain in game abilities or getting more context.
Note: This is not an exhaustive list of all in game abilities. You are also likely to potentially see keywords that you have not yet uncovered in game - so spoiler warning!
Keywords & Status Effects
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Ward allows you to protect friends on the field - Noah, hosts, and allies, up to the amount of ward on the card.
Ward blocks incoming damage by the amount per ward, and is removed at the start of your next turn.
For example, damage received by demons will instead be absorbed by Noah’s total amount of ward, instead of being taken from Noah’s will.
E.g. a card with 5 Ward cast on the Host will absorb 5 hit points worth of damage dealt to that host.
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Fortify prevents your Ward from being removed as normal. A stack of Fortify is removed at the end of your turn.
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Restore will heal the targets Will for the listed amount.
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A card with Ashed has been burnt, and cannot be burnt again this turn. Ashed is removed from all cards at the end of your turn.
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When you play this card, it will be removed from the current exorcism.
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When played or burned, this card is destroyed and removed from play.
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This card cannot be burned.
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If a card with Miracle is added to your hand during your turn (eg. not in your start of turn draw), it is free to play this turn and has no cost.
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Once a card with Pocket is burned, played, or discarded, it goes on top of your draw pile.
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Take 5 damage if this card is burned.
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This card cannot be played or burned.
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When Light is played on Noah, allies, or the Host, it restores the listed amount of Will to the target. When played on enemies, it deals the listed amount as damage.
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Glow works in tandem with Light - take the listed amount of Light for each stack of Glow at the start of each turn. 1 stack of Glow will be removed at the end of your (or the demon’s) turn.
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Wrath increases the amount of damage done per stack of wrath (e.g. 3 stacks of Wrath is +3 damage etc).
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Attacks deal 50% less damage. A stack of Shackle is removed at the end of turn.
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Take 50% more damage when taking damage. Removes a stack at the end of turn.
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When damage is taken, damage will be dealt back to the source to the amount listed.
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Any entity with Doubt has a 30% chance to miss any attack they take. Removes a stack at the end of the owner’s turn.
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Damage dealt to owner is instead split evenly across all friendly units - so instead of Noah taking 6 damage, if Noah has 2 allies, Noah and both allies will take 2 damage each. A stack is removed at the end of turn.
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Gain the amount listed in additional Ward when any Ward is gained.
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Any damage taken is shared equally across all targets with pact.
Demon Behaviours
Demon Behaviours are status effects or abilities that only the demon will engage with or apply. Some Demons have unique status effects which act as modifiers or multipliers to their abilities.
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All candles are extinguished at the start of your turn. A stack of Douse is removed at the end of turn.
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At the end of your turn, lose the amount of Will listed for each unlit candle.
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Draw 2 less cards at the start of your turn. A stack of Restrained is removed at the end of turn.
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Whenever Disturbed is applied, take the listed amount of damage from the source.
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When any Tremor is applied, deal the listed amount in damage at the start of your next turn.
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Each stack of Flies increases the amount of damage The Many of One does during its attacks.
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The Jackal demon will do 5 x the listed amount of Cackle in damage to the player on its attack.
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Each stack of Doom increases the amount of damage Pearl Eye does during its attacks.
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Each stack of Greed you accumulate will be given to you as Faith at the end of the battle with Mammon, though it will come with damage consequences.
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Each stack of Plague you accumulate will increase damage dealt to you during certain demon attacks.
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Each stack of Baalzebuth's Verse you accumulate increases the likelihood that you will gain a rare Curio as a reward at the end of Baalzebuth’s exorcism.
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Indicates the amount of damage dealt to the demon in a turn.